Technology

"We could have just made The Binding of Isaac 2," say Mewgenics creators, and a "very easy" sequel to one of the greatest roguelikes ever "would have gotten 20 million wishlists like one second after announcing it"

2026-02-06 22:43
888 views
"We could have just made The Binding of Isaac 2," say Mewgenics creators, and a "very easy" sequel to one of the greatest roguelikes ever "would have gotten 20 million wishlists like one second after announcing it"

Mewgenics seemed "like a monumental task, but why shouldn't we be able to do it?"

  1. Games
  2. Roguelike Games
"We could have just made The Binding of Isaac 2," say Mewgenics creators, and a "very easy" sequel to one of the greatest roguelikes ever "would have gotten 20 million wishlists like one second after announcing it" News By Dustin Bailey Contributions from Ali Jones published 6 February 2026

Mewgenics seemed "like a monumental task, but why shouldn't we be able to do it?"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Edmund McMillen (Image credit: Edmund McMillen)
  • Copy link
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
  • Email
Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter GamesRadar+ Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Signup + GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Signup + Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Signup + The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Signup + Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Signup + The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Signup + SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!

Signup + An account already exists for this email address, please log in. Subscribe to our newsletter

Mewgenics has been in various stages of development for well over a decade, and if the early scores are any indication all that dev time has resulted in a uniquely deep strategy RPG. But the devs themselves might've had an easier – and more financially viable – time making a straightforward follow-up to The Binding of Isaac, widely regarded one of the best roguelike games ever made.

"We both hadn't made [a strategy game]," Mewgenics co-creator Edmund McMillen tells GamesRadar+, "and I think we both knew going in it would be really cool to do this, but this is the hardest thing in the world to make. This is very hard, and this is going to take a lot of work. I don't know, we've been doing this for a long time, and I think we were just kind of up to the challenge."

"I've been making games since I was a teenager," McMillen's co-conspirator, Tyler Glaiel, adds, "and I definitely had tried to make RPGs or strategy games when I was younger. They're very difficult to get right because you can't rely on reflexes to balance fights. Reflexes are a very analog thing. You can be like, 'This fight is 2% too difficult, let's slow it down 2%.' You don't get that with a turn-based game because it's very discrete. The actions are very careful and thought out. The systems need to be solid, they need to make sense. There's just a lot that goes into it. A bunch of attempts – I think we both had tried it."

You may like
  • Mewgenics Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"
  • Mewgenics You may just see "a turn-based game with cats f****ing" in new strategy game Mewgenics, but led dev says it’s actually "very D&D"
  • Mewgenics I'm not surprised The Binding of Isaac creator's new cat breeding roguelike Mewgenics is the highest-rated game of 2026
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PC Gaming Platforms Dustin BaileyDustin BaileySocial Links NavigationStaff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

With contributions from
  • Ali JonesManaging Editor, News
View More

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Logout Read more Mewgenics Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"    Mewgenics You may just see "a turn-based game with cats f****ing" in new strategy game Mewgenics, but led dev says it’s actually "very D&D"    Mewgenics I'm not surprised The Binding of Isaac creator's new cat breeding roguelike Mewgenics is the highest-rated game of 2026    Mewgenics The Binding of Isaac lead says "I think we will have a few DLCs to make" for upcoming roguelike Mewgenics    A screenshot of three cats battling against two shark-like enemies in Mewgenics. The Binding of Isaac creator's new roguelike Mewgenics already has over a third of the achievements of Isaac despite it being 11 years and 3 expansions ahead    Mewgenics AAA lets indie games take big risks, says Edmund McMillen, then "the mainstream grabs what worked" and "cashes in"    Latest in Roguelike Games Mewgenics I'm not surprised The Binding of Isaac creator's new cat breeding roguelike Mewgenics is the highest-rated game of 2026    Mewgenics Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"    Slay the Spire 2 Slay the Spire 2 scares devs into early release after fearing losing fans to "an absolute juggernaut in our own genre"    Three fantasy characters stand and face each other in the woods, while one green-wearing man flexes his biceps in a screenshot from LORT. "We kept waiting for another Risk of Rain 2. It never came:" New roguelike hits Steam with 2-8 player co-op    A screenshot of three cats battling against two shark-like enemies in Mewgenics. The Binding of Isaac creator's new roguelike Mewgenics already has over a third of the achievements of Isaac despite it being 11 years and 3 expansions ahead    Cult of the Lamb Woolhaven How to get Rotburn in Cult of the Lamb Woolhaven    Latest in News Edmund McMillen "We could have just made The Binding of Isaac 2," say Mewgenics creators, and "gotten 20 million wishlists"    Nioh 3 stone demon with red eyes Nioh 3 hides game-changing settings deep in the options menu, and I'm begging you to try auto-loot and extra items    Walton Goggins as the Ghoul in Fallout season 2 Is the Fallout TV show really Fallout 5? Star Walton Goggins says it could be, but "that's way above my paygrade"    Stardew Valley character Haley, a blonde young woman with long wavy hair and bright blue eyes, against a blurred backdrop of a farm Expectations for Haunted Chocolatier are "a huge struggle" for Eric Barone, who worries people expect Stardew Valley 2    Fallout 2 promotional art Fallout was a "B-tier side project" compared to the D&D "money teams" at Interplay, says series co-creator Tim Cain    Skyrim Todd Howard likes "to start over" on every Elder Scrolls game, and 15 years after Skyrim the slate sure is clean    GAME REVIEWSMOVIE REVIEWSTV REVIEWS