Technology

As Zelda devs experimented with contraptions that made Tears of the Kingdom great, director realized Breath of the Wild had unused potential: "That's why I thought a sequel would be a good idea"

2026-02-10 14:05
881 views
As Zelda devs experimented with contraptions that made Tears of the Kingdom great, director realized Breath of the Wild had unused potential: "That's why I thought a sequel would be a good idea"

Nintendo hoped to make the 2017 gem "even better"

  1. Games
  2. Action Games
  3. The Legend of Zelda
As Zelda devs experimented with contraptions that made Tears of the Kingdom great, director realized Breath of the Wild had unused potential: "That's why I thought a sequel would be a good idea" News By Anna Koselke published 10 February 2026

Nintendo hoped to make the 2017 gem "even better"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

The Legend of Zelda: Tears of the Kingdom screenshot showing Princess Zelda with tied-back blonde hair and emerald green eyes, wielding a sword before her face (Image credit: Nintendo)
  • Copy link
  • Facebook
  • X
  • Whatsapp
  • Pinterest
  • Flipboard
  • Email
Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter GamesRadar+ Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Signup + GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Signup + Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Signup + The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Signup + Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Signup + The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Signup + SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!

Signup + An account already exists for this email address, please log in. Subscribe to our newsletter

After Breath of the Wild soared the charts and took fans by storm with its sheer capacity for creativity, Nintendo realized there was still some untapped potential – and that's how Tears of the Kingdom came about, according to the now-beloved games' leads.

Speaking in a recent interview with Polygon, producer Eiji Aonuma recalls when Breath of the Wild first launched. Folks were surprisingly creative with how they approached its world, and this showed developers that the new "style" of Zelda game worked – and it worked well. "After we released the game and saw what people were doing with it, we realized that this was the right direction to head in," he admits. "We saw that people were exploring how to play."

You may like
  • Princess Zelda stands in front of a pack of characters including Calamo, a Mysterious Construct, King Rauru, Queen Sonia, Mineru, and others in key art for Hyrule Warriors: Age of Imprisonment - slightly cropped for use as a header and thumbnail Legend of Zelda lead Eiji Aonuma wanted to launch the first Zelda game on the Switch 2
  • The Legend of Zelda: Breath of the Wild artwork of Link looking over his shoulder as he stands on a hilltop overlooking Hyrule Nintendo wants a Zelda: BotW and TotK support studio to take a "central role" on a "unique title in the series"
  • Metroid Prime 4 The Legend of Zelda: Breath of the Wild's success was in part responsible for the open-world section in Metroid Prime 4

I'd argue they definitely did so, and then some. I mean, just look at some of the creations we got out of Tears of the Kingdom. There's the fan who recreated a Metal Gear Solid 2 aircraft, for instance – and that's only the tip of the iceberg, really.

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES Nintendo Switch 2 Nintendo Switch Platforms Nintendo PRODUCTS The Legend of Zelda: Tears of the Kingdom Legend of Zelda: Breath of the Wild Anna KoselkeAnna KoselkeSocial Links NavigationStaff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

View More

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Logout Read more Princess Zelda stands in front of a pack of characters including Calamo, a Mysterious Construct, King Rauru, Queen Sonia, Mineru, and others in key art for Hyrule Warriors: Age of Imprisonment - slightly cropped for use as a header and thumbnail Legend of Zelda lead Eiji Aonuma wanted to launch the first Zelda game on the Switch 2    The Legend of Zelda: Breath of the Wild artwork of Link looking over his shoulder as he stands on a hilltop overlooking Hyrule Nintendo wants a Zelda: BotW and TotK support studio to take a "central role" on a "unique title in the series"    Metroid Prime 4 The Legend of Zelda: Breath of the Wild's success was in part responsible for the open-world section in Metroid Prime 4    Hollow Knight: Silksong Silksong devs say "it's very difficult to preserve mystery these days," and Zelda 2-era inspirations pushed them toward a world you can explore "divorced from the internet"    Switch 2 with Donkey Kong Bananza art on screen on wood pattern table next to accessories. What to expect from the Switch 2 in 2026: Pokemon and Zelda celebrations, tons of ports, and comfort Nintendo food    Coven of the Chicken Foot gameplay screenshot Ex-Naughty Dog director says Zelda: Wind Waker was the main inspiration for his new game's art style    Latest in The Legend of Zelda Ocarina of Time The Legend of Zelda: Ocarina of Time ditched the series' overworld theme because Koji Kondo thought it'd "get boring"    The Legend of Zelda: Twilight Princess HD The Legend of Zelda: Twilight Princess fans finally complete years-long mission to fully decompile the game    The Legend of Zelda: The Wind Waker Link Legend of Zelda speedrunner says why not, fully completes every 3D Zelda game back-to-back without sleeping    Zelda in The Legend of Zelda: Breath of the Wild/Link in The Legends of Zelda: Tears of the Kingdom The Legend of Zelda movie leak shows Nintendo's princess in her Breath of the Wild outfit, hinting that the film might be an adaptation of the 2017 Switch game    The Legend of Zelda The Legend of Zelda: Majora's Mask art director was a fan of the series since he was a student: "I have fond memories of working hard with my friends to beat the 'Second Quest'"    Hyrule Warriors: Age of Imprisonment Zelda and Link shippers are in shambles after Hyrule Warriors: Age of Imprisonment describes them as just friends, but after 39 years we can read between the lines    Latest in News The Legend of Zelda: Tears of the Kingdom screenshot showing Princess Zelda with tied-back blonde hair and emerald green eyes, wielding a sword before her face As Zelda devs tested contraptions now in Tears of the Kingdom, director realized Breath of the Wild still had potential    Frieren and Fern during one of the best Crunchyroll anime series, Frieren: Beyond Journey's End. Frieren season 2 releases a special music video, and it's the perfect accompaniment to that new title track    Jinx and Vi in Arcane season 2 Arcane studio lead denounces “soulless" and "disrespectful” AI-generated fanart: "Don’t be afraid to pick up a pencil"    Fallout OG Fallout devs had to talk themselves into the RPG's name: "My immediate reaction was 'ehh...'"    ROmpopolo hat in monster hunter wilds Capcom knows nobody cares about Monster Hunter Wilds' Rompopolo, so it's making it the star of its own event quest    Jacob Elordi as Heathcliff and Margot Robbie as Cathy in Wuthering Heights Critics are divided over Wuthering Heights, as the adaptation lands Emerald Fennell's lowest Rotten Tomatoes score yet    GAME REVIEWSMOVIE REVIEWSTV REVIEWS