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34-year game dev veteran says Clair Obscur: Expedition 33 "ruined" his worldview because Sandfall had a bunch of junior devs finding "shortcuts" to make an RPG that "looks AAA"

2026-01-20 21:57
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34-year game dev veteran says Clair Obscur: Expedition 33 "ruined" his worldview because Sandfall had a bunch of junior devs finding "shortcuts" to make an RPG that "looks AAA"

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34-year game dev veteran says Clair Obscur: Expedition 33 "ruined" his worldview because Sandfall had a bunch of junior devs finding "shortcuts" to make an RPG that "looks AAA" News By Dustin Bailey published 20 January 2026

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Last year, Clair Obscur: Expedition 33 showed that a studio outside of the traditional AAA space could build a successful game that can rival – and arguably surpass – the work of much larger, more established studios. For Adrian Chmielarz, a 34-year game dev veteran now working as creative director on RPG shooter Witchfire, the notion that the often inexperienced devs at Sandfall Interactive managed to make Expedition 33 at all is downright amazing.

"Last week I learned that the guys behind Expedition 33 hired a lot of newbies, people who didn't make a game before," Chmielarz tells GamesIndustry.biz. "And now my world view is ruined, and I don't know what to do." Certainly, there's some experience on the Sandfall team – creative director Guillaume Broche, for example, worked at Ubisoft for several years before founding the studio – but many members of the core development team were pretty new to making games.

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The Astronauts is a little smaller, even, than Sandfall – and both studios make use of outsourcing – but it's specifically the relative inexperience of the Expedition 33 team that Chmielarz can't get over. "When you actually look at Expedition 33 from a designer's point of view, there's an incredible amount of smart decisions that allow them to make a game that looks AAA, but is in reality full of shortcuts" he says.

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PS5 Xbox Series X PC Gaming Platforms PlayStation Xbox Dustin BaileyDustin BaileySocial Links NavigationStaff Writer

Dustin Bailey joined the GamesRadar team as a Staff Writer in May 2022, and is currently based in Missouri. He's been covering games (with occasional dalliances in the worlds of anime and pro wrestling) since 2015, first as a freelancer, then as a news writer at PCGamesN for nearly five years. His love for games was sparked somewhere between Metal Gear Solid 2 and Knights of the Old Republic, and these days you can usually find him splitting his entertainment time between retro gaming, the latest big action-adventure title, or a long haul in American Truck Simulator.

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