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Bethesda originally wanted Fallout 4 to be set in New York, but too many other games like Crysis 2 and 3 had the same idea: "You know what? Maybe New York's not the right call"

2026-01-21 12:56
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Bethesda originally wanted Fallout 4 to be set in New York, but too many other games like Crysis 2 and 3 had the same idea: "You know what? Maybe New York's not the right call"

But there's disagreement over who actually chose Boston

  1. Games
  2. RPGs
  3. Fallout
  4. Fallout 4
Bethesda originally wanted Fallout 4 to be set in New York, but too many other games like Crysis 2 and 3 had the same idea: "You know what? Maybe New York's not the right call" News By Scott McCrae published 21 January 2026

But there's disagreement over who actually chose Boston

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Fallout 4 could've potentially been set in New York instead of Boston, but The Big Apple proved too popular as a video game setting at the time.

Fallout 4 lead designer and writer Emil Pagliarulo explains in an interview with the PC Gamer magazine, "We wanted to do something grand and American: that's New York for you." However, the New York plan was quickly abandoned by Bethesda due to the popularity of the region.

"At that time, other games were being set in New York, one of the Crysis games just came out, and that was set in New York, then there was another game," Pagliarulo explains. He doesn't mention the other game in question, but it's likely he could be talking about the Prototype games or Resistance 3, given they both released around the same time as Crysis 2 and 3 – which were both set in New York.

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. TOPICS Bethesda Game Studios Bethesda Softworks CATEGORIES Nintendo Switch 2 Xbox Series X PS5 PC Gaming PS4 Xbox One Platforms Nintendo Xbox PlayStation Scott McCraeScott McCraeSocial Links NavigationContributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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