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"Fairytale exists right at the opposite end of that spectrum"
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Ralph Fulton, Playground Games general manager and game director on the new Fable, is drawing a distinct line between what his reboot of the classic RPG series is and isn't.
For one, it's not a Lionhead game. The OG Fable developer shut down in 2016, and Playground isn't trying to simply dupe the recipe for that studio's special sauce.
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"One of the things I said to the team was, 'Look, we're not Lionhead – we can't try to make a Lionhead game,'" said Fulton. "This has to be Playground game because I'm a really firm believer that the personality and the character of a team is visible in the work they do and the games they make."
"I guess our interpretation of what that means is that fairytale and fantasy probably exist on opposite ends of a spectrum," Fulton said. "I think we all know what fantasy is – it's The Witcher, it's Skyrim, it's Lord of the Rings, it's Game of Thrones. And I think tonally it's quite grand, it's sweeping, it's geopolitical, it's serious. You know, you can almost picture the color palette of fantasy."
One of the standouts from the Fable segment of today's Xbox Developer Direct was the focus on NPCs, of which there are more than 1000, almost all of which you can interact with in a myriad of different ways, from marrying them to divorcing them and even employing them. Fulton recently sat down with GamesRadar+ and explained how Fable's ambitiously designed NPCs are at the core of the game's open world fantasy – erm, fairytale.
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Jordan GerblickSocial Links NavigationAfter earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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Fable isn't a sequel, Playground Games lead says, because "we needed to reboot the franchise" and "put our stamp on it"
New Fable developer Playground "got a treasure trove of documents" from original creator Lionhead "in storage"
How Fable's open world fantasy lets you meddle in the lives of over 1000 living NPCs
Sorry, the Fable reboot doesn't feature a dog companion, Playground lead confirms
Fable 4 is officially just Fable, and after a 16-year wait it finally launches this fall across Xbox, PC, and PS5
Fable 4: Everything we know so far about the new Fable game
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