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Remedy defends Epic Games CEO Tim Sweeney as Baldur's Gate 3 publishing lead questions "millions in lost revenue" from no Steam version: "There would be no Alan Wake 2 without Epic"

2026-01-22 20:14
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Remedy defends Epic Games CEO Tim Sweeney as Baldur's Gate 3 publishing lead questions "millions in lost revenue" from no Steam version: "There would be no Alan Wake 2 without Epic"

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Remedy defends Epic Games CEO Tim Sweeney as Baldur's Gate 3 publishing lead questions "millions in lost revenue" from no Steam version: "There would be no Alan Wake 2 without Epic" News By Ashley Bardhan published 22 January 2026

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Alan Wake 2 key art showing Alan Wake and Saga Anderson in two realities (Image credit: Remedy) Share Share by:
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Alan Wake 2 studio Remedy is slapping Larian publishing lead Michael Douse on the wrist, while Douse is slapping Epic Games CEO Tim Sweeney on the wrist, while Sweeney is patting himself on the back for prioritizing good deals for gamers.

That's a lot of flapping around, so let's take it step-by-step. Earlier this week, Sweeney made a post on Bluesky responding to claims that giveaways on the Epic Games Store result in more Steam purchases, saying, "gamers and developers win by having more options and better deals." Douse then reacted to Sweeney's apparently blithe philosophy, saying, "this altruistic pro-developer talk doesn't sit well when Remedy seemingly went into financial crisis because they couldn't tap Steam for AW2 sales suffering potentially hundreds of millions in lost revenue." Now, Remedy itself has something to say.

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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. TOPICS Valve Epic Games CATEGORIES PS5 Xbox Series X PC Gaming Platforms PlayStation Xbox Ashley BardhanAshley BardhanSenior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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