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Arc Raiders developer Embark Studios has revealed the big Headwinds update coming to the game on Tuesday, January 27, and the leading act is a new matchmaking option exclusive to level 40+ players called "Solos vs Squads." It's exactly what it sounds like: high-level solo raiders can choose to jump into lobbies full of three-player teams if they are simply that desperate to die.
The point of this new mode is to add "higher-stakes encounters" to Arc Raiders, Embark says in a press release. "Experienced solo players" can opt into the squad queue for a little spice, and in return they'll get "bonus XP at the end of each run, regardless of outcome."
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There is some novelty to this mode, and it could make for interesting social interactions. Maybe that's enough. And in a way, it is nice to see that Embark is willing to try features that relatively few people will probably use. But I'm struck by a sense that Arc Raiders' first new matchmaking option won't move the needle – really, won't even register – for the vast majority of players. Since the Headwinds announcement, I've seen a lot of people excitedly discussing potential new modes that were all... not this. To some extent, it can't help but feel disappointing.
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Austin WoodSocial Links NavigationSenior writerAustin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
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