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Dragon Quest 7 Reimagined is finally here, and I have some sage wisdom for newcomers that I was reminded of thanks to recent comments from producer Takeshi Ichikawa.
In a recent Reddit AMA, Ichikawa was asked what his favorite job is from the newly overhauled vocation system, which lets any party member "moonlight" as two vocations at once, and he fell back on a tried-and-true essential: the cleric, or priest as it's more commonly localized these days.
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Final Fantasy 7 writer says Dragon Quest taught him that protagonists should be "self-insert for the player", but realized "I shouldn't be so set on the idea that a silent protagonist is the only way"
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After just an hour playing Dragon Quest 7 Reimagined, I'm charmed and unsettled in equal measure – this JRPG remake has surprisingly ambitious storytelling goals
Jordan GerblickSocial Links NavigationAfter earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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"I really love the Persona series – especially Persona 3," says Dragon Quest 7 remake dev, director names Final Fantasy
Final Fantasy 7 writer says Dragon Quest taught him that protagonists should be "self-insert for the player", but realized "I shouldn't be so set on the idea that a silent protagonist is the only way"
After just an hour playing Dragon Quest 7 Reimagined, I'm charmed and unsettled in equal measure – this JRPG remake has surprisingly ambitious storytelling goals
Dragon Quest creator Yuji Horii says Final Fantasy protagonists "speak a lot," forming a "key difference" between the two iconic JRPG series: "You're not necessarily becoming the protagonist"
Bless him, Dragon Quest creator Yuji Horii says "warmth" and "accessibility" are key to the almost-40-year-old JRPG series' enduring success
JRPG grind is dead, the advanced Dragon Quest 1 & 2 HD-2D Remake auto-battle system killed it – though devs say players may still "be in trouble if they get careless"
Latest in Dragon Quest
Square Enix says don't spoil Dragon Quest 7 Reimagined or it might ban you from playing
Dragon Quest creator Yuji Horii says Final Fantasy protagonists "speak a lot," forming a "key difference" between the two iconic JRPG series: "You're not necessarily becoming the protagonist"
Bless him, Dragon Quest creator Yuji Horii says "warmth" and "accessibility" are key to the almost-40-year-old JRPG series' enduring success
At 100+ hours, Dragon Quest 7 is an enormous JRPG, so in the Reimagined remake "a few of the stories which weren't 100% relevant to the main storyline have just been cut entirely"
Dragon Quest 7 Reimagined lead "had a lot of fun" playing Clair Obscur: Expedition 33 while remaking the classic JRPG: "It really keeps what makes turn-based games great"
Dragon Quest creator wants to "oversee everything" in the legendary JRPG series until he dies: "I think the next goal for me is to witness the 50th Anniversary [2036]"
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