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Spheres would have their day in Final Fantasy 10
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Final Fantasy series producer Yoshinori Kitase has explained the origins of Materia in Final Fantasy 7, saying the name came from series creator Hironobu Sakaguchi.
In a YouTube video (spotted by Twitter user Genki and further translated by GamesRadar+) featuring a conversation between Kitase and Dragon Quest creator Yuji Horii, Kitase recalls that the Materia system was originally going to be called the "Sphere System." He explains, "At that time, the planner… Materia is a spherical object so the setting was named the Sphere System." He says that it was Sakaguchi who made the decision to change this.
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When a word is translated from English to Japanese it is written in katakana. This is a very simple looking script like this: > マテリア = Materia. Japanese people also have a tendency to think that English words are cool, but スフィア (Sphere) is a little harder to pronounce because of the 'fee' sound in the middle. The Japanese 球体 is pronounced kyuutai, literally meaning sphere. Basically, Materia just sounds cool in both English and Japanese.
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Scott McCraeSocial Links NavigationContributorScott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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