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"I'll get ahead of it now and say that between dev time and the console submission process, we're talking weeks not days."
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(Image credit: AdHoc Studio)
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Superhero workplace dramedy Dispatch, from the former TellTale developers at Adhoc Studios, has caught flack for launching on Switch and Switch 2 with mandatory censorship not present in other versions of the adventure game. But the devs have now responded, claiming that they're looking to address some of the censorship with Nintendo's help and they too thought they would've been able to get away with what CD Projekt Red has.
While some early buyers have been getting refunds on the port, Adhoc explained that it's been so quiet since launch "because we've been trying to make sure we're being good partners with Nintendo," per a recent message on its Discord channel. Nintendo had already released a statement prior to this, essentially telling folks to not point the finger at them.
AdHoc's message, then, reiterates that Nintendo has content guidelines and Dispatch simply "didn't meet those guidelines," hence, it made changes to the game to ensure it could launch on the handheld consoles. "That’s what happened here. Honestly we thought this would be obvious since we're the devs that released the fully uncensored version of the game on other platforms," Adhoc writes.
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CATEGORIES Nintendo Switch 2 PS5 PC Gaming Nintendo Switch Platforms Nintendo PlayStation Kaan SerinFreelance contributorKaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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