- Games
- Platforming Games
Hands-on | Slick combat and atmospheric level design makes Replaced my new most-wanted game of March 2026
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: Thunderful Publishing)
- Copy link
- X
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Signup +
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Signup +
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Signup +
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Signup +
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Signup +
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Signup +
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Signup + An account already exists for this email address, please log in. Subscribe to our newsletterWhat does it mean to be human? Replaced asks that question through Reach, a machine whose consciousness has somehow been transferred into its creator's body. Reach speaks aloud to Warren as he gets his bearings in the new body, addressing his host as if still inside a computer. Whether that's because he's lonely or simply used to it, I'm not sure. But Reach's hunt to restore Warren's consciousness leaves me feeling oddly philosophical.
Set in a neon dystopia where human body parts have market value, Replaced takes us beyond the walls of Phoenix-City to explore the lives of the Disposals – the humans deemed "trash" by the corporate elite – in a retro-futuristic 1980s America. My two-hour demo taster walks me through the broad strokes of this post-apocalyptic side-scroller, from the Cyberpunk 2077-like grit to the strangely nostalgic tech… but my biggest takeaway is how Replaced has somehow made me fall in love with beat-'em-up combat as an arcade noob.
I'm sorry, Warren
Developer: Sad Cat StudiosPublisher: Thunderful PublishingPlatform(s): PC, Xbox One, Xbox Series XRelease date: March 12, 2026
It takes all of ten seconds for Replaced to grab me by the throat. The opening cutscene sees Warren engaged in a conversation with his computer's AI system, Reach, that reminds me acutely of an iconic scene in 2003 Space Odyssey – although this time, the machine is not the villain."Gameplay-wise, we were heavily inspired by indie games like Inside, the Batman Arkham series, and Uncharted in terms of platforming," Sad Cat co-founder and composer Igor Gritsay tells me of how combat and exploration work in Replaced. "If you're talking about, like, overall vibe and story, [we draw from] lots of stuff like Deus Ex and older games like System Shock."
You may like-
No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
-
"Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
-
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
I definitely get the System Shock vibes in these early moments. Reach is a piece of computer software, a machine AI represented by a giant face upon a screen – much like the rogue SHODAN's manifestation in the 1994 original and Nightdive Studios' System Shock remake back in 2023. But unlike SHODAN, Reach doesn't want to manipulate and control humans; it wants to actually save his master, Warren.
But the world is not what Reach expects it to be. Themes of information control and machine learning come into play as Reach encounters hostile after hostile human, chased from Warren's lab in the heart of Phoenix-City before eventually making it beyond the wall. Reach has been programmed to see the supposed "best" of humanity, with little to no understanding of how society has been fragmented following a major disaster in the 1960s.
It's a clever way for Sad Cat to gamifiy a key aspect of worldbuilding: information gathering. Armed with a Walkman-like tapedeck, here called a Wingman, Reach can scan items throughout the world to learn more about it. From eviction notices to newspaper clippings, signs, graffiti, and personal notes, I feel like I am learning alongside Reach as he experiences the ugly truth of humanity for the very first time.
If you're wondering whether Sad Cat is trying to make a comment here on the role of AI in 2026, with conversations around generative AI in game development an increasingly hot topic, Gritsay sets the record straight."This is totally an accident," he tells me; the game has been in development for seven years, long before the discourse kicked off. "I think our main topic here is what it means to be human," says Gritsay, with Replaced pondering questions like "what if things go wrong when AI actually has some sort of elevated purpose, more than creating somebody in a bikini and or a cat on a unicycle, whatever. I think that those topics that never have an answer are always the most interesting. You can speculate on it in whatever way you want – you cannot really be wrong, because you will never know [the truth]."
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.As Reach stumbles upon the forgotten Disposals – to recap, the "damaged" humans whose bodies hold no further value to the transplant trade governing Phoenix-City's elite – it recognizes one of them from Warren's files. I'm unsure how Replaced's bio-medical dystopia works, but it seems like this ex-friend of Warren's – who now goes by a new name, Tempest – was either banished beyond the wall or ended up here by some other means. He doesn't seem to recognize Warren, in any case, so Reach decides to stick with Tempest and learn more about life beyond the wall.
Dodge this
Reach's hunt to restore Warren's consciousness leaves me feeling oddly philosophical.
Amid all the history lessons, stunning pixelated vistas, rusty detritus of a world long gone, and letterbox framing fresh from an arthouse picture, Replaced's dynamic combat encounters are an easy highlight of my hands-on session.It starts out as a simple beat-'em-up – X to hit, A to dodge, and Y to counterattack, with colored markers over an enemy's head indicating when to do what. It makes it easier to zero in on a given enemy, as does Replaced's sidelong perspective preventing groups of bad guys from overwhelming my screen.
I get the hang of things pretty fast. Reach stumbles upon a group of cannibalistic rebels who call themselves Termites – picture the unholy union of Cyberpunk 2077's most disturbing gangs, Scavs and Maelstrom – and I make quick work of them, using the hilt of a gun Reach looted off a dead soldier as a baton. I wonder if I'll always be using the gun as a makeshift melee weapon, a symbol of humanity's resourcefulness in the face of extreme prejudice and segregation, but Tempest and his buddies have other plans.
You may like-
No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
-
"Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
-
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
When I reach The Station, a sort of safe zone for Disposals, I learn how to deliver a charge shot finisher. Dealing damage and countering enemy attacks builds up power in my gun, while dodging or remaining idle depletes it. I can glance to the gun-shaped meter in the lower-left corner of my screen to gauge my progress, and once the meter fills up, it's time to pull the trigger.
Replaced has some surprisingly flashy finisher moves. Hitting RT sees Reach go full Matrix, the screen tilting to an angle as the AI-turned-human drops Termites with a single shot to the head (or chest, or anywhere else, really). It's a slick touch, leaning into the cinematic immersion Replaced aims to deliver while never straying far from the arcadey, combo-based format itself.
After spending just under three hours with it, it's safe to say that Replaced is not what I thought it would be. Unexpected moments of emotional depth and innovative tweaks to the side-scrolling platformer rulebook prove this one of the most unique new games of 2026. I completely get why Gritsay describes it as "no cookie-cutter" cyberpunk narrative; Reach's journey is a heartfelt, somehow optimistic one despite the unforgiving landscape, and I can't wait to see how the story ends when Replaced launches on March 12.
For more side-scrolling action, check out the best platformers to play right now
CATEGORIES PC Gaming Xbox Series X Xbox One Platforms Xbox
Jasmine Gould-WilsonSocial Links NavigationSenior Staff Writer, GamesRadar+Jasmine is a Senior Staff Writer at GamesRadar+. Raised in Hong Kong and having graduated with an English Literature degree from Queen Mary, University of London, she began her journalism career as a freelancer with TheGamer and TechRadar Gaming before joining GR+ full-time in 2023. She now focuses predominantly on features content for GamesRadar+, attending game previews, and key international conferences such as Gamescom and Digital Dragons in between regular interviews, opinion pieces, and the occasional stint with the news or guides teams. In her spare time, you'll likely find Jasmine challenging her friends to a Resident Evil 2 speedrun, purchasing another book she's unlikely to read, or complaining about the weather.
View MoreYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout Read more
No Law sounds like Cyberpunk 2077 meets Atomfall, and its "opt in" narrative already has my attention
"Balancing hacking and shooting" in Pragmata has been vital for "players to feel the tension", the director tells me
Phantom Blade Zero devs want their kung-fu game to shake up the action genre, and I'm already spellbound
With Clockwork Revolution, inXile aims to "bring the level of reactivity from our isometric titles into something first-person"
Skin Deep is "an immersive sim for sickos," a Die Hard-inspired stealth game where you're not a "walking pile of guns that just shoots down everything, you are this fragile bag of meat"
Scott Pilgrim EX's new roster is inspired by "fighting game archetypes", with a fresh take on the universe
Latest in Platforming Games
Rayman creator casually reveals "I think there's a kind of remake planned" for the 1995 platformer
Iconic Mario voice actor "didn't know anything about video games" in his audition, so he "made things up about food"
My Switch 2 collection continues to suffer with this Super Mario Bros Wonder deal
Super Mario Bros. Wonder Switch 2 Edition adds some major Mario Party vibes, feeling like a worthy expansion
More alien cat action, big brain puzzles, and a "darker" story give this epic sci-fi adventure more bite than I expected
A gospel-inspired Super Mario medley just won a Grammy, beating Wicked star Cynthia Erivo
Latest in Features
Who is Egg in A Knight of the Seven Kingdoms? The mysterious squire explained
After 42 years, one of the Teenage Mutant Ninja Turtles' oldest allies gets a fresh start for his Mutant Mayhem debut
A Knight of the Seven Kingdoms episode 4's dragon dream is an ominous portent of things to come
The Apothecary Diaries season 3 release date speculation, story, trailer, and movie news
After losing 92 soldiers in Menace, I'll never call XCOM brutal again
Here are 3 new to Prime Video shows I recommend you binge-watch this weekend (Feb 6-Feb 8)
GAME REVIEWSMOVIE REVIEWSTV REVIEWS
1Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"- 2Odin's Ravens review: "Perfect for two-player matches on the go"
- 3Nioh 3 review: "Brutal clashes across wide maps avoid retreading Elden Ring – this is all demon killer, no filler"
- 4This Lord of the Rings card game is a puzzle-solving masterclass
- 5Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
1Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"- 228 Years Later: The Bone Temple review: "The wildest and weirdest entry into the franchise yet"
- 3Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
- 4Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
- 5Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
1Wonder Man review: "A low-key gem that's up there with the MCU's best"- 2Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
- 3A Knight of the Seven Kingdoms review: "This Game of Thrones spin-off is a surprisingly heartfelt and fun return to Westeros"
- 4Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
- 5Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”