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Pokemon devs "wanted to create a different type of game that's not an RPG" with cozy life sim Pokopia, but that whole idea "was a challenge"

2026-02-11 17:27
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Pokemon devs "wanted to create a different type of game that's not an RPG" with cozy life sim Pokopia, but that whole idea "was a challenge"

After Pokemon Scarlet and Violet, Pokopia senior director Shigeru Ohmori wanted to "create a different type of game than usual"

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Pokemon devs "wanted to create a different type of game that's not an RPG" with cozy life sim Pokopia, but that whole idea "was a challenge" News By Catherine Lewis published 11 February 2026

After Pokemon Scarlet and Violet, Pokopia senior director Shigeru Ohmori wanted to "create a different type of game than usual"

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Pokemon Pokopia screenshot (Image credit: Nintendo)
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Pokemon Pokopia is the creature-collecting series' very first life sim, and its senior director says it came about because "we wanted to create a different type of game that's not an RPG."

Speaking to VGC, Shigeru Ohmori notes that Pokopia, which is being co-developed by Game Freak, Koei Tecmo, and The Pokemon Company, offered a pretty different experience for the dev team.

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  • Screenshot from Pokopia. A ditto is in the centre of the frame sat in a cave Pokopia "doesn't force you to wait" like Animal Crossing – the Pokemon life sim lets you knock stuff out as you wish
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. TOPICS The Pokemon Company CATEGORIES Nintendo Switch 2 Platforms Nintendo Catherine LewisCatherine LewisSocial Links NavigationDeputy News Editor

I'm GamesRadar+'s Deputy News Editor, working alongside the rest of the news team to deliver cool gaming stories that we love. After spending more hours than I can count filling The University of Sheffield's student newspaper with Pokemon and indie game content, and picking up a degree in Journalism Studies, I started my career at GAMINGbible where I worked as a journalist for over a year and a half. I then became TechRadar Gaming's news writer, where I sourced stories and wrote about all sorts of intriguing topics. In my spare time, you're sure to find me on my Nintendo Switch or PS5 playing through story-driven RPGs like Xenoblade Chronicles and Persona 5 Royal, nuzlocking old Pokemon games, or going for a Victory Royale in Fortnite.

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