- Games
- Roguelike Games
- Mewgenics
Mewgenics is a cat-powered tactics roguelike that has its claws in me, and these are the best features that have hooked me so far
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: Edmund McMillen, Tyler Glaiel)
- Copy link
- X
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Signup +
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Signup +
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Signup +
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Signup +
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Signup +
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Signup +
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Signup + An account already exists for this email address, please log in. Subscribe to our newsletterMewgenics is a tactics roguelike that shares a creator with The Binding of Isaac, so it's safe to say it's not only become one of the best roguelikes for clawing at my time, but one that's finally got me to understand the appeal of tactics RPGs thanks to its quickfire battles throughout each adventure.
I can't put it down, and I can see why we called it a "dense, detailed, and hugely varied strategy roguelike" in our Mewgenics review – I've only just begun to chip away at Act 2 and I've never had two runs go quite the same way, flipping between feeling like a feline king and a drenched, unlucky alleycat. So many systems collide, but they all work together to create an anecdote engine that always delivers on new curiosities. But you know what they say about curiosities and cats. Join me as I try to explain just why I'm so obsessed, and take a look at all the reasons I'm loving Mewgenics so far.
5. Immaculately weird vibes
Sure, anyone who played The Binding of Isaac, the last roguelike from creator Edmund McMillen, could tell you there was no way Mewgenics wasn't going to be a bit weird – but while it plays in the same space, I love the completely unique flavor this feline raiser has. A game about breeding cats for battle is strange enough, but Mewgenics doesn't shy away from the dark aspects of that, including pawning off your no-longer-useful pets for bonuses, leading them to unknown fates. Bosses and enemies are bizarre too, playing into their mechanics – from a mini-boss shark that always targets bleeding units, friend or foe, to a recurring zombie cat fight who is more decomposed each time. The atmosphere is all-encompassing, and sometimes I don't know whether to laugh, cry, or both.
You may like-
After 20 hours I've fallen in love with Mewgenics, the only roguelike chaotic enough to let me train necromancer cats
-
Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"
-
"We have made back our development budget after 3 hours": Strategy roguelike Mewgenics is an instant hit
4. Housewarming
Each Mewgenics run can take a while to complete (thankfully, you can suspend play during them), which makes each palette cleanser back at your house feel like a real port in a storm. Here, you can buy furniture, build rooms, and make the perfect haven for your cats – trying to raise various stats to make them comfortable enough to pass along their own stats to a new generation through breeding, or at the very least to not accidentally kill or maim one another by a fight breaking out (try keeping 20 cats in a small room and see what happens). Even here, you can only control so much – you might not always get the offspring you want, or your purr-fect cat might pick up an injury that scuttles your plans, but that's all part of Mewgenics.
3. Chaotic combos
Each cat can be assigned one of several different classes (think mage, thief, cleric, etc.) when you set out on an adventure, each randomly drawing starting skills and abilities and then having you pick new ones to learn each time they level up. Gear you uncover can then also apply unique passive effects. Which is all to say, what if you have a necromancer who can deal damage to every enemy when they die, but can also negate taking a debuffing injury when they're downed, and then also be revived in one turn thanks to a cleric with super high intelligence to do it all over again? Or a bulky tank that, whenever they spawn rocks, they become sentient allies, who can then smash the ground to generate those new friends while also petrifying enemies, and spawn rocks whenever they take even minor damage? You're constantly stumbling on new ways to break Mewgenics.
2. Random kitty generation
Part of why it's so fun to break Mewgenics with devious cat strategies is that if you're unlucky, Mewgenics is just as capable of breaking you in turn. Much of that comes down to trying to make the most of random chance. More often than not you're relying on the roll of the dice for random events to be kind to you, or to deliver the possibility of a fantastic synergy into your paws. Where some other great games in the genre, like Hades 2, can allow you to easily chase your favorite builds through each boon selection, Mewgenics is content to throw a mess of stuff your way and ask you to get your mitts dirty trying to figure it out. Sometimes it can feel like you're getting piled on with a bully circle, but it makes the times everything fits together – good luck meeting shrewd planning – that you feel like a kitty genius.
1. The path less traveled
Mewgenics starts out relatively slow to give you time to get a feel (or should I say feline) for its action, but once you get stuck in fur real it quickly opens up. Multiple starting routes, branching paths both inside of and between zones, and the constant option to return home after each boss if you're worried your cats can't push any further mean you have a lot of choice in how you progress. Not only does this mean I can always vary up my runs, but also that focusing on certain environments means I can drill into unravelling specific secrets. Back when I was still trawling over Act 1, all my buddies, much later in the game, were surprised at the lengths bashing my head into the hardest challenges was taking me – there's hidden, dark truths buried deep in them caves.
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over."We could have just made The Binding of Isaac 2," say Mewgenics creators, and a "very easy" sequel to one of the greatest roguelikes ever "would have gotten 20 million wishlists like one second after announcing it"
CATEGORIES PC Gaming Platforms
Oscar Taylor-KentSocial Links NavigationGames EditorGames Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more. When not dishing out deadly combos in Ninja Gaiden 4, he's a fan of platformers, RPGs, mysteries, and narrative games. A lover of retro games as well, he's always up for a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.
View MoreYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout Read more
After 20 hours I've fallen in love with Mewgenics, the only roguelike chaotic enough to let me train necromancer cats
Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"
"We have made back our development budget after 3 hours": Strategy roguelike Mewgenics is an instant hit
I'm not surprised The Binding of Isaac creator's new cat breeding roguelike Mewgenics is the highest-rated game of 2026
"We could have just made The Binding of Isaac 2," say Mewgenics creators, and "gotten 20 million wishlists"
You may just see "a turn-based game with cats f****ing" in new strategy game Mewgenics, but led dev says it’s actually "very D&D"
Latest in Roguelike Games
"We have made back our development budget after 3 hours": Strategy roguelike Mewgenics is an instant hit
After 20 hours I've fallen in love with Mewgenics, the only roguelike chaotic enough to let me train necromancer cats
What happens when you savescum in Mewgenics
After moving forward to dodge Slay the Spire 2, new roguelike goes straight onto Steam's new and trending chart
Mewgenics breeding guide and how to breed your cats
How to survive the desert in Mewgenics
Latest in Best Lists
Mewgenics was in development for 14 years, but these top five features prove it was all worth it
The best Animal Crossing: New Horizons villagers have been our faves since day one
Six years later, the Animal Crossing: New Horizons Switch 2 and Update 3.0 have hooked me back into this cozy world thanks to these five fresh features
GamesRadar+'s best of CES 2026: all the gaming gadgets you need to know about this year
The best Fallout vaults of all time across the entire franchise to explore today
After five hours, Moonlighter 2 already has me hooked thanks to these five features
GAME REVIEWSMOVIE REVIEWSTV REVIEWS
1Crisol: Theater of Idols review: "Blood ammo and dark folklore imagery should be more exciting than this sedate shooter"- 2Mario Tennis Fever review: "Riotous, hilarious, and chaotic, but it can't quite serve up the complete package"
- 3Romeo is a Dead Man review: "Suda51's bloodiest, sharpest spectacle since No More Heroes"
- 4Yakuza Kiwami 3 review: "The meatiest brawling this crime thriller's tackled in years combines with its warmest story"
- 5Mewgenics review: "The Binding of Isaac collides with Into the Breach in a smart strategy roguelike"
1Return to Silent Hill review: "Neither an impressive adaptation nor coherent enough to act as a standalone film"- 228 Years Later: The Bone Temple review: "The wildest and weirdest entry into the franchise yet"
- 3Avatar: Fire and Ash review: "Still a technical marvel, with some of the year's best action filmmaking"
- 4Five Nights at Freddy's 2 review: "We have waited two years for a Five Nights at Freddy's 1.5"
- 5Wake Up Dead Man: A Knives Out Mystery review: "Brings Knives Out back to its roots for a sequel that's almost on a par with the original"
1Wonder Man review: "A low-key gem that's up there with the MCU's best"- 2Starfleet Academy review: "It may feel a little different to what we're used to, but this is Star Trek through and through"
- 3A Knight of the Seven Kingdoms review: "This Game of Thrones spin-off is a surprisingly heartfelt and fun return to Westeros"
- 4Stranger Things season 5 finale review: “Shows off both the best and the worst of Hawkins”
- 5Stranger Things season 5, Volume 2 review: “All set up for a finale that has so much to deliver”