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"The motivation to allow as many people as possible to play is higher than the development hurdles"
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(Image credit: Square Enix)
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Square Enix has been slowly putting an end to its exclusivity deals for a while now, and both Final Fantasy series producer Yoshinori Kitase and Dragon Quest creator Yuji Horii are fans of the publisher's multiplatform push.
In a chat between the two genre giants, published on Famitsu and translated by GamesRadar+, both say all they care about as creatives is that more people get the chance to experience their work, and developing for multiple platforms isn't as tricky as it used to be back when there were more dramatic technical differences between consoles.
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Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.
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Final Fantasy 7 Remake lead says he and Clair Obscur: Expedition 33 director agree "games are meant to be diverse"
Dragon Quest creator Yuji Horii says Final Fantasy protagonists "speak a lot," forming a "key difference" between the two iconic JRPG series: "You're not necessarily becoming the protagonist"
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