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Adhoc "landed on anything that had over a 76% success chance would automatically succeed"
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Signup + An account already exists for this email address, please log in. Subscribe to our newsletterJust like when kids show off their questionable hand-drawn family portraits where everyone's missing a torso, but their parents tell them it's great and put it on the fridge anyway, Dispatch developer Adhoc has been lying to you about the game's random number generation (RNG) and, essentially, cheating in your favor.
For some context, developers have been using weighted die to benefit players for years, with XCOM developer Firaxis being the most well-known example.
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Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES Nintendo Switch 2 PS5 PC Gaming Platforms Nintendo PlayStation
Jordan GerblickSocial Links NavigationStaff WriterAfter earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.
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