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Millions was left on the table for the horror game
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Tim Sweeney's been talking up the value of the Epic Games Store as competition for Steam again, pointing out how good it is for both players and developers. This time, his comments are being challenged by a lead developer at Larian Studios, the team behind Baldur's Gate 3 and the Divinity series, who believes some context is missing.
"I understand Epic entirely funded Alan Wake 2 but this altruistic pro-developer talk doesn't sit well when Remedy seemingly went into financial crisis because they couldn't tap Steam for AW2 sales suffering potentially hundreds of millions in lost revenue," Michael Douse, the publishing director at Larian, says on Twitter.
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I understand Epic entirely funded Alan Wake 2 but this altruistic pro-developer talk doesn't sit well when Remedy seemingly went into financial crisis because they couldn't tap Steam for AW2 sales suffering potentially hundreds of millions in lost revenue. https://t.co/ylTCFsXIOOJanuary 21, 2026
Douse adds it's "difficult" to take these comments at face value, knowing some games have underperformed overall due to exclusivity. He's unsure if the Epic Games Store as a platform is bringing in customers and converting them into solid revenue for studios in a way that’s worthwhile.
"Ultimately the viability of the store sits on their ability to convert hundreds of millions of Fortnite players into mid-hardcore premium gamers," he says, "and I don't see the Fortnite brand attempting to do that."
In the case of Alan Wake 2, although Epic helped front the cost in a publishing deal, it did take almost two years for the sequel to safely turn a profit for Remedy. Steam and the Nintendo Switch are the only two stores it didn't come out on, and either would've definitely made the accounting on the project easier.
Options are always good, doubly so in an industry as unpredictable as this one. But it's crucial teams are aware of what they're getting into whatever path they take, because it's sales that'll keep the lights on, first and foremost.
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.Steam will always dominate over the Epic Games Store because people don't want to "cheat on [their] home library with some other shop," says Witchfire lead
TOPICS Epic Games Valve CATEGORIES PC Gaming Platforms
Anthony McGlynnSocial Links NavigationContributing WriterAnthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
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Steam will always beat out the Epic Games Store because people don't want to "cheat on [their] home library," says Witchfire lead
Lords of the Fallen 2 boss says Epic exclusivity doesn't matter because "majority of PC players" will buy it anyway
Baldur's Gate 3 publishing lead says there's a reason Steam is so popular: "It's almost as if it isn't providing a s**t service"
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Epic Games boss Tim Sweeney doubles down on his critique of Steam's AI disclosures: "I just hate to see Valve confiscate ever more opportunity from small developers…"
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