Technology

Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, former series lead says, even though BioWare "did not know how to make a small game"

2026-03-09 17:19
412 views
Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, former series lead says, even though BioWare "did not know how to make a small game"

Quests were cut out wholesale

  1. Games
  2. RPGs
  3. Dragon Age
  4. Dragon Age II
Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, former series lead says, even though BioWare "did not know how to make a small game" News By Anthony McGlynn published 9 March 2026

Quests were cut out wholesale

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Dragon Age 2 (Image credit: EA)
  • Copy link
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Signup + GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Signup + Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Signup + The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Signup + Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Signup + The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Signup + SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!

Signup + An account already exists for this email address, please log in. Subscribe to our newsletter

As Dragon Age 2 turns 15, because time slows for nobody, former lead writer on the series David Gaider has taken some time to reflect on the slightly troubled sequel. A victim of publisher demands, the follow-up to Origins didn't quite land how anyone hoped, due in no small part to constantly shifting goalposts.

Remembering the development of Dragon Age 2 in an interview with The Gamer, Gaider recalls the period being a "big jumble," thanks to EA. "I had started plotting out the Dragon Age: Origins sequel. I was going into the whole thing with Solas and the stuff that eventually ended up in Inquisition," he says. "And then there was a sudden change."

You may like
  • Anthem Dragon Age veteran defends studio's attempt to make something different with Anthem: "BioWare's always been changing"
  • Anthem Anthem "did permanent damage to the careers of a lot of game devs" says Dragon Age veteran
  • Screenshot of Anthem machine pilot lying on the leafy ground with visor open Dragon Age veteran says scrapped Anthem Next "could have been" up there with No Man's Sky's legendary turnaround
Dragon Age 2 - Announce Trailer: Destiny - YouTube Dragon Age 2 - Announce Trailer: Destiny - YouTube Watch On

"I was just thrown because I was like, 'Oh, what do I want to do here?' I guess I could set up the story beats to come, like, set up the exalted march on Kirkwall," Gaider says. Then, another curveball arrived: "It was only as we were starting to put that together that I remember being told, no, it's not expansion-sized. It's a full sequel that we're going to do at the time of an expansion."

Oh dear. This led to a lot of internal scrambling and long hours, as Gaider and the other lead devs pushed to make something worth shipping in a fraction of the type typically needed. BioWare's own design philosophies were part of the problem.

"BioWare as a team did not know how to make a small game. We planned for a big game," Gaider remembers. "And when we're told this is a full sequel, initially for the first four months of work, we're assuming that it was going to be much bigger."

In one instance, he talks about going into a writers' room where all sorts of quest-lines were laid out on sticky-notes, and just taking away chunks. "I had to take out half of them," he states.

Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

This led to a smaller-feeling sequel – no open-world, more concentrated doses of exploration, and less backstory all round – but one that still resonated with some fans. We eventually got a grander, more epic sequel in Dragon Age: Inquisition, and Dragon Age 2 serves as the cult entry. I consider it the Final Fantasy 8 of the series, and honestly, there are much worse results from this kind of situation.

Dragon Age and Anthem veteran argues risk-averse AAA games have become "too homogenous" and "soulless," which might lead fans to accept generative AI.

TOPICS Bioware EA CATEGORIES PC Gaming Xbox PlayStation Platforms Anthony McGlynnAnthony McGlynnSocial Links NavigationContributing Writer

Anthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.

View More

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Logout Read more Anthem Dragon Age veteran defends studio's attempt to make something different with Anthem: "BioWare's always been changing"    Anthem Anthem "did permanent damage to the careers of a lot of game devs" says Dragon Age veteran    Screenshot of Anthem machine pilot lying on the leafy ground with visor open Dragon Age veteran says scrapped Anthem Next "could have been" up there with No Man's Sky's legendary turnaround    Dragon Age: The Veilguard screenshot featuring one possible male Rook Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI    KCD2 screenshot of a combat encounter Kingdom Come: Deliverance 2 dev had to "change the rules of the game" because it couldn't compete with giga budget RPGs    Kingdom Come Deliverance 2 dialogue Kingdom Come: Deliverance 2 producer wanted a return to Morrowind-style RPGs where devs could take "creative risks"    Latest in Dragon Age Dragon Age: The Veilguard screenshot featuring one possible male Rook Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI    Dragon Age's The Inquisitor actor knows the character is "probably not coming back," but sees a world where BioWare brings back all protagonists "Avengers Assemble-style"    A cropped screenshot of characters attacking a dragon in Dragon Age: Origins - Ultimate Edition. "EA has a huge repository of dormant IPs that are just sitting there" after $55 billion buyout, says former Dragon Age and Anthem producer, so it could make better "financial sense" to sell studios instead of shutting them down    Dragon Age: Inquisition Former Dragon Age director says it's "hard to imagine" BioWare pivoting from "very progressive messaging to having the reverse" following EA's $55 billion buyout, and public perception not being "apocalyptically bad" if it did    Commander Shepard in Mass Effect EA goes $20 billion in debt as part of its $55 billion buyout, and the BioWare fans who've already waited 8 years for Mass Effect 5 are terrified of how the company might cut costs    Cropped screenshot from Dragon Age: Origins - Ultimate Edition. Dragon Age: Origins was "intended as a standalone game" rather than the first in a series of RPGs, former dev says, meaning BioWare left "a lot of threads" it wasn't expecting to "come back to"    Latest in News Dragon Age 2 Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead    A soldier holding a gun and running through a battlefield with a group, showing the strong multiplayer elements and crisp visuals of Battlefield 6. Battlefield 6 devs reportedly hit with layoffs after what EA called "the biggest launch in franchise history"    Pickmon Pokemon and Palworld clones are officially out of hand, as fans react to "lawsuitmaxxing" new game Pickmon    A close-up of Grace talking with someone through glass in Resident Evil Requiem Resident Evil Requiem actor says Capcom wanted "cinematic performances" to keep up with the technical side of the game    Arnold Schwarzenegger in Predator Arnold Schwarzenegger says he'll be in the next Predator movie and a Conan the Barbarian sequel    Frodo Baggins in The Lord of the Rings: The Fellowship of the Ring Elijah Wood says he "wouldn't want anybody else to play Frodo", and now we're thinking he's in The Hunt for Gollum    LATEST ARTICLES