- Games
- RPGs
- Dragon Age
- Dragon Age II
Quests were cut out wholesale
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.
(Image credit: EA)
- Copy link
- X
Weekly digests, tales from the communities you love, and more
Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Signup +
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Signup +
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Signup +
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Signup +
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Signup +
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Signup +
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
Signup + An account already exists for this email address, please log in. Subscribe to our newsletterAs Dragon Age 2 turns 15, because time slows for nobody, former lead writer on the series David Gaider has taken some time to reflect on the slightly troubled sequel. A victim of publisher demands, the follow-up to Origins didn't quite land how anyone hoped, due in no small part to constantly shifting goalposts.
Remembering the development of Dragon Age 2 in an interview with The Gamer, Gaider recalls the period being a "big jumble," thanks to EA. "I had started plotting out the Dragon Age: Origins sequel. I was going into the whole thing with Solas and the stuff that eventually ended up in Inquisition," he says. "And then there was a sudden change."
You may like-
Dragon Age veteran defends studio's attempt to make something different with Anthem: "BioWare's always been changing"
-
Anthem "did permanent damage to the careers of a lot of game devs" says Dragon Age veteran
-
Dragon Age veteran says scrapped Anthem Next "could have been" up there with No Man's Sky's legendary turnaround
Watch On
"I was just thrown because I was like, 'Oh, what do I want to do here?' I guess I could set up the story beats to come, like, set up the exalted march on Kirkwall," Gaider says. Then, another curveball arrived: "It was only as we were starting to put that together that I remember being told, no, it's not expansion-sized. It's a full sequel that we're going to do at the time of an expansion."
Oh dear. This led to a lot of internal scrambling and long hours, as Gaider and the other lead devs pushed to make something worth shipping in a fraction of the type typically needed. BioWare's own design philosophies were part of the problem.
"BioWare as a team did not know how to make a small game. We planned for a big game," Gaider remembers. "And when we're told this is a full sequel, initially for the first four months of work, we're assuming that it was going to be much bigger."
In one instance, he talks about going into a writers' room where all sorts of quest-lines were laid out on sticky-notes, and just taking away chunks. "I had to take out half of them," he states.
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.This led to a smaller-feeling sequel – no open-world, more concentrated doses of exploration, and less backstory all round – but one that still resonated with some fans. We eventually got a grander, more epic sequel in Dragon Age: Inquisition, and Dragon Age 2 serves as the cult entry. I consider it the Final Fantasy 8 of the series, and honestly, there are much worse results from this kind of situation.
Dragon Age and Anthem veteran argues risk-averse AAA games have become "too homogenous" and "soulless," which might lead fans to accept generative AI.
TOPICS Bioware EA CATEGORIES PC Gaming Xbox PlayStation Platforms
Anthony McGlynnSocial Links NavigationContributing WriterAnthony is an Irish entertainment and games journalist, now based in Glasgow. He previously served as Senior Anime Writer at Dexerto and News Editor at The Digital Fix, on top of providing work for Variety, IGN, Den of Geek, PC Gamer, and many more. Besides Studio Ghibli, horror movies, and The Muppets, he enjoys action-RPGs, heavy metal, and pro-wrestling. He interviewed Animal once, not that he won’t stop going on about it or anything.
View MoreYou must confirm your public display name before commenting
Please logout and then login again, you will then be prompted to enter your display name.
Logout Read more
Dragon Age veteran defends studio's attempt to make something different with Anthem: "BioWare's always been changing"
Anthem "did permanent damage to the careers of a lot of game devs" says Dragon Age veteran
Dragon Age veteran says scrapped Anthem Next "could have been" up there with No Man's Sky's legendary turnaround
Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI
Kingdom Come: Deliverance 2 dev had to "change the rules of the game" because it couldn't compete with giga budget RPGs
Kingdom Come: Deliverance 2 producer wanted a return to Morrowind-style RPGs where devs could take "creative risks"
Latest in Dragon Age
Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI
Dragon Age's The Inquisitor actor knows the character is "probably not coming back," but sees a world where BioWare brings back all protagonists "Avengers Assemble-style"
"EA has a huge repository of dormant IPs that are just sitting there" after $55 billion buyout, says former Dragon Age and Anthem producer, so it could make better "financial sense" to sell studios instead of shutting them down
Former Dragon Age director says it's "hard to imagine" BioWare pivoting from "very progressive messaging to having the reverse" following EA's $55 billion buyout, and public perception not being "apocalyptically bad" if it did
EA goes $20 billion in debt as part of its $55 billion buyout, and the BioWare fans who've already waited 8 years for Mass Effect 5 are terrified of how the company might cut costs
Dragon Age: Origins was "intended as a standalone game" rather than the first in a series of RPGs, former dev says, meaning BioWare left "a lot of threads" it wasn't expecting to "come back to"
Latest in News
Dragon Age 2 was originally planned to be "much bigger" before EA made other demands, says series lead
Battlefield 6 devs reportedly hit with layoffs after what EA called "the biggest launch in franchise history"
Pokemon and Palworld clones are officially out of hand, as fans react to "lawsuitmaxxing" new game Pickmon
Resident Evil Requiem actor says Capcom wanted "cinematic performances" to keep up with the technical side of the game
Arnold Schwarzenegger says he'll be in the next Predator movie and a Conan the Barbarian sequel
Elijah Wood says he "wouldn't want anybody else to play Frodo", and now we're thinking he's in The Hunt for Gollum
LATEST ARTICLES
1Pokemon and Palworld clones are officially out of hand, as fans react to "lawsuitmaxxing" new game Pickmon and its "straight up rip-offs" of iconic 'mons like Charizard- 2After years of torturing myself over NES color accuracy, it turns out there is no consensus for how the retro console should look
- 3Kinda sounds like Elijah Wood WILL be in Lord of the Rings: The Hunt for Gollum, as he admits he "wouldn't want anybody else to play Frodo"
- 4Resident Evil Requiem Grace actor says Capcom wanted more "cinematic performances" to keep pace with the devs "leveling up" the technical side of the horror game
- 5How many areas there are in Pokemon Pokopia?