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"Capcom really, really cared about making the performances feel cinematic in that way"
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Signup + An account already exists for this email address, please log in. Subscribe to our newsletterResident Evil Requiem's Grace Ashcroft actor Angela Sant'Albano says Capcom wanted the latest horror installment to have more cinematic performances to keep up with the technical side of the game.
Resident Evil Requiem has received critical acclaim, being one of the best-selling and highest reviewed games of 2026 so far, but one of the main points of praise within the fandom is its acting. Nick Apostolides' return as Leon is obviously welcome, and he in-turn praised Antony Byrne's performance as Victor, saying "Tony is the one of two actors I've ever worked with that made me physically and mentally uncomfortable in the scenes." But the standout has to be Sant'Albano as Grace, who puts her all into the role through all of the misfortune that befalls her character.
Turns out, the intense acting was somewhat brought on by Capcom itself. Speaking to GamesRadar+, Sant'Albano says: "I think that's what's so wonderful about what I'm hearing from fans – them feeling that the performances were really real – is in part because Capcom really, really cared about making the performances feel cinematic in that way."
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Scott McCraeSocial Links NavigationContributorScott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.
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