Technology

"Whoever sells more copies pays for the other's therapy": Peak came about after a bet between Content Warning and Another Crab's Treasure leads, and ironically the friendslop collab that followed sold more than both games combined

2026-03-10 21:29
645 views
"Whoever sells more copies pays for the other's therapy": Peak came about after a bet between Content Warning and Another Crab's Treasure leads, and ironically the friendslop collab that followed sold more than both games combined

"Content Warning blew us out of the water"

  1. Games
  2. Co-op Games
  3. Peak
"Whoever sells more copies pays for the other's therapy": Peak came about after a bet between Content Warning and Another Crab's Treasure leads, and ironically the friendslop collab that followed sold more than both games combined News By Jordan Gerblick Contributions from Austin Wood published 10 March 2026

"Content Warning blew us out of the water"

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Peak mesa biome (Image credit: Aggro Crab / Landfall)
  • Copy link
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article 0 Join the conversation Follow us Add us as a preferred source on Google Newsletter Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

Contact me with news and offers from other Future brands Receive email from us on behalf of our trusted partners or sponsors By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful

Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

Signup + GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Signup + Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

Signup + The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Signup + Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

Signup + The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

Signup + SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!

Signup + An account already exists for this email address, please log in. Subscribe to our newsletter

When Another Crab's Treasure director and Aggro Crab founder Nick Kaman found himself in therapy following a lost bet with Content Warning lead developer Wilhelm Nylund, he probably wasn't expecting to release a game co-developed by Nylund's studio Landfall Games that ended up outselling Another Crab's Treasure and Content Warning combined — but that's exactly what happened.

Telling "the story of Peak" at a GDC 2026 panel attended by GamesRadar+, Kaman says he had a "raging jealousy" for Nylund when he saw that Landfall was able to make Content Warning in just six weeks while Another Crab's Treasure, which was a month away from releasing, took about three years to make. "I was so mad. How dare you come up with something this good in so little time when I've been over here busting my ass," Kaman says.

You may like
  • Peak screenshot showing small characters on a cliff edge with a tornado in the background Peak put friendslop on the map in 2025, but neither of its 2 studios expected it to blow up
  • Peak screenshot showing two characters holding umbrellas in the desert Peak lead knows you're a friendslop "hater," but remember "these games aren't trying to be Game of the Year"
  • Peak screenshot of pink and orange characters on a massive tree Peak's lead wants to keep its game "jam-like spirit" for future updates
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PC Gaming Platforms Jordan GerblickJordan GerblickSocial Links NavigationStaff Writer

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

With contributions from
  • Austin WoodSenior writer
View More

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Logout Read more Peak screenshot showing small characters on a cliff edge with a tornado in the background Peak put friendslop on the map in 2025, but neither of its 2 studios expected it to blow up    Peak screenshot showing two characters holding umbrellas in the desert Peak lead knows you're a friendslop "hater," but remember "these games aren't trying to be Game of the Year"    Peak screenshot of pink and orange characters on a massive tree Peak's lead wants to keep its game "jam-like spirit" for future updates    Peak mesa biome Peak devs admit to a "cardinal sin of game development," but say their hit was just supposed to be a game jam project    Peak mesa biome Calling games like Peak and REPO friendslop "devalues" the skill of the developer, industry investor says    Peak Peak devs didn't win anything at The Game Awards, but they "still had a PEAK year" - just don't "hit Bing Bong up rn"    Latest in Co op Games Helldivers 2 Helldivers 2 support agent says "there's no balance team" at Arrowhead because "it's all a team effort"    Big Walk "Complicated feelings on our end": Indie devs behind new Peak-like co-op understand you think it's friendslop    Peak screenshot of pink and orange characters on a massive tree Peak devs say "we have no plans to go to mobile" as fans spot another "fake" version, this time on the App Store    Big Walk screenshot showcasing a couple of characters squatting on the beach in front of a key thing Big Walk could be your next Peak-like obsession    Peak mesa biome Peak developers promise a console version is coming, but there's still no timeframe as porting game jams "takes a while"    Three wizards stare at the camera in Yapyap Yapyap dev sells 500,000 copies in a week through the power of friendslop and Steam    Latest in News Jin, Mugen, and Fuu standing in a row Samurai Champloo is getting a live-action Netflix series from One Piece studio, and the original creator is on board    Bill Skarsgård as Pennywise in the It: Welcome to Derry finale It: Welcome to Derry season 2 is officially in the works, as showrunner promises "something greater" than season 1    Mass Effect "F***ing Colonel Shepard dies in Mass Effect 3, and that makes us the Worst Company in America," former EA exec laments    a ditto human sitting on some logs with pikachu and pichu Pokopia's unhinged dialogue is tempting me away from Animal Crossing: "It's a pretty nice butt, don't you think?"    A lady looks shocked. 55-year industry vet made the first CRPG, got laid off, went bankrupt, but "I don't care": "Business does not love you"    Dragon Quest 11 Dragon Quest creator says English is "a simple language," so "the flavor tends to get lost" when translating games    LATEST ARTICLES