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"I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation" with a "decade of continuous, massive updates"

2026-03-10 22:37
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"I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation" with a "decade of continuous, massive updates"

"Even World of Warcraft had that stat squish years and years ago"

  1. Games
  2. Survival Games
  3. Palworld
"I wouldn't rule out a Palworld 2.0," says Pocketpair publishing head, but don't expect a "No Man's Sky situation" with a "decade of continuous, massive updates" News By Austin Wood published 10 March 2026

"Even World of Warcraft had that stat squish years and years ago"

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Palworld Pal with shocked expression (Image credit: Pocketpair)
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Palworld maker Pocketpair won't suddenly end major updates after the upcoming release of Palworld 1.0, but publishing head John Buckley says big patches can't realistically go on forever, or even for a decade.

Speaking with GamesRadar+ at GDC, Buckley recognizes, "A lot of our hardcore fans and players would love for Palworld to be this No Man's Sky situation where it's like a decade of continuous, massive updates. But realistically, that's probably not on the cards for Palworld, not only because of engine limitations, but also, it's a survival crafting game. I think there's only so many times you can add five levels, add 10 levels, until it gets to this massive bloat point.

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  • Pal wields a massive turret in a screenshot from Palworld Palworld lead hits back at claims Pocketpair "dgaf" about its survival hit, jokes "we should drop 1.0 right now"
Sign up to the GamesRadar+ NewsletterContact me with news and offers from other Future brandsReceive email from us on behalf of our trusted partners or sponsorsBy submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over. CATEGORIES PC Gaming Xbox Series X PS5 Platforms Xbox PlayStation Austin WoodAustin WoodSocial Links NavigationSenior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

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